The latest market intelligence report, titled ‘Global Gaming Controller Market’, Gaming controllers are widely used with video games and entertainment systems and over the recent years, development of wireless, battery-powered controllers and USB controllers have further increased their popularity and adoption among younger generation across the globe. Controllers that come with home console are considered as standard controllers and those that can be directly purchased from manufacturers are called peripheral controllers. Some gaming controllers are designed for particular or specific type of games while some controllers are multifunctional. Increasing availability of wearable gaming controllers and rising popularity of VR and AR games are some other factors expected to contribute to revenue growth of the market going ahead. However, rising penetration of smartphones and their use as controllers, high costs of high-end gaming controllers, and low availability of certain types of controllers are some factors that can restrain market growth to a certain extent over the forecast period.

Gaming controller is an input device generally used with video games and entertainment systems to offer input in video games or control objects or avatars in the games. Over the years, there has been significant improvements in features and designs of gaming controllers and now include directional pads, analog sticks, motion detection, touch screens, and multiple buttons. Gaming controllers are also available in wireless versions and with rapid advancements in virtual reality applications, gaming controllers are now being equipped with wireless motion controls. Rapidly rising popularity of gaming, increasing disposable income among individuals, and technological advancements in gaming controllers are some key factors expected to drive market revenue growth over the forecast period. In addition, availability of gaming controllers that are small, compact, user-friendly, and comfortable to use is another key factor expected to further contribute to revenue growth of the market going ahead.

 

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The global Gaming Controller market has been categorized on the basis of key geographical regions into North America, Asia Pacific, Europe, Latin America, and Middle East & Africa. It evaluates the presence of the global Gaming Controller market in the major regions with regards to market share, market size, revenue contribution, sales network and distribution channel, and other key elements.

Leading companies profiled in the report:

Logitech International S.A., Microsoft Corporation, Sony Corporation, Nintendo Co., Ltd., Razer Inc., HORI USA Inc., Mad Catz Global Limited, Guillemot Corporation S.A., dreamGEAR, LLC, Speedlink USA, Inc

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This report is the latest document encompassing the massive changes that took place in the Gaming Controller market following the emergence. The pandemic has drastically affected the global economic landscape, thereby disrupting the operating mechanism of the Gaming Controller market. The severe global crisis has prompted organizations to efficiently respond to the rapidly shifting business environment.

  • Product Outlook (Revenue, USD Billion; 2018–2028)

    • Joystick
    • Gamepad
    • Trackball
    • Light Gun
    • Throttle Quadrant
  • Connectivity Outlook (Revenue, USD Billion; 2018–2028)

    • Wired
    • Wireless
  • Compatibility Outlook (Revenue, USD Billion; 2018–2028)

    • Console
    • PC & Mobiles

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