How Electronic Toys Are Stealing Our Kids' Creativity

Most computerized kids’ toys are "black boxes," with no way to learn what they do or how they work. Kids may be able to program them, but few will truly understand the box’s insides, and then not until much later.Get more news about oem electronics toy,you can vist our website!

Toys like the new VTech KidiZoom PrintCam look awesome. Kids can snap photos and see the results right away. But can they understand how it works? Inside, it’s just another opaque computer, like the one you’re using to read this article.

Almost all toys and gadgets are computerized, and while we and our kids might become adept at using them, we cannot understand them.

"Today’s kids are born with tech, but that doesn’t mean they are naturally tech savvier," Mark Coster, owner and editor of STEM Toy Expert, told Lifewire via email.

"Using and tinkering is not the same thing. For this familiarity to turn into savviness, society must kick in through our educational system but also through support from parents and other role models."

Missing Foundation
It’s possible to take a bike apart and see exactly how it works. The same is true for a mechanical wristwatch, a loudspeaker, and a film camera. When computers become involved, the tendency is to lock the software into a so-called black box. You can’t open or examine it. There is no way to find out how it works.

That might not seem important, but understanding how the world works changes our relationship to it. "Technological literacy is much like general scientific literacy," says Coster.
You don’t need to know the nitty-gritty of, say, a vaccine, but you should be in the loop with the very basics of how it works."

For many kids, taking stuff apart to see how it works is a way to understand the world. Computerized toys offer no clues about how they work. They may as well be powered by magic.

"Today, kids are on the internet right away, instantly entertained and consuming content," Alison Evans Adnani, founder of Maker Junior, told Lifewire via email.

"They can't see inside their devices. And they're not something that gets fixed when they break down. There's some great interactive software programs, and the desire to build, modify and create is there, but it comes later. But the foundational curiosity of the technology and infrastructure that supports it missing."
A computer can be opened up and understood. It’s just that most of the devices and toys we buy aren’t built in a way that makes it possible. To be accessible, software should be available to examine or at least extract, either on the device itself or for download.

Toys can be built with this in mind. In 2015, the BBC gave away a million hacking kits to UK school kids. These comprised the BBC Micro:bit, a mini-computer with no screen, keyboard, or anything else.The Micro:bit, also available to buy, is designed to be programmed (via a web browser) and hooked up to sensors, loudspeakers, LEDs, and lots more. In a way, it’s like super-advanced LEGO, a construction kit that uses computer parts and home-made software instead of plastic bricks.

"There are computerized toys that come assembled and are merely fun to figure out and play with," says Coster.

"But there are also kits that guide the child to build their own toy, teaching them many important skills such as electrical and mechanical engineering. Far more importantly, they also teach them logic, critical thinking, and creativity by way of letting them customize their toys."