Hosting and making an MMO is not affordable from Weismart's blog

Their fear is very valid, of Phantasy Star Online 2 Meseta contents being shifted too much like oriental (SEA) release, but he does have to observe why why it failed in a wider perspective, not simply only PSO2's instance. "We noticed a lot of players say they have been waiting eight long years for this release. [laughs] We were really happy about that."


SEGA didn't just wait to bring PSO2 to the west. Keep in mind that there were plans to localize the match early on, but for one reason or another the project was scrapped until lately. The pso2.com webpage was active as early as 2012, showing teasers and other information on the game with a big"COMING SOON" plastered on the webpage. SEGA announced plans to localize PSO2 only days after the JP launch, hoping to start in 2013. The page had no upgrades whatsoever and was eventually taken down late 2017. Come last year, all of a sudden SEGA announces PSO2 coming to the west onto Microsoft's platform. With a little bit of digging, we could piece together what may have happened.


Hosting and making an MMO is not affordable. Even if the dev work is currently done, you still will need to have a translation group, client service servers and servers to host the match. What occurred to SEGA they had to cut financing for the localization project? The company to purchase Atlus was none other than SEGA. Even with the company being held alfoat by SEGA, the business needed to make revenue. Cue the milking of popular titles Persona 4 and 3. Irrespective of what actually happened, we can observe that SEGA has otherwise been on a downward trend financially over the last ten years. You can take a peek at the printed financial reports on your own. While PSO2 continues to be among the most prosperous titles, it doesn't cost as much to maintain it in JP compared to hiring a new team and establishing new infrastructure to receive it localized. It would be a massive threat for SEGA to attempt to force the match to the west. The need exists, but with so many foreigners already playing on the JP servers, SEGA may have been and determined it wasn't necessary to attempt to create that push. The failure of this SEA server didn't help with this choice, even when trigger drops upon Asiasoft's poor handling of this game.


We now know that the foreign inhabitants about the JP servers is little when compared with the people playing on the NA servers, however, hindsight is 20/20. Talking of 2020, input Microsoft. A few decades ago, Microsoft opens Azure for gaming. While we do not know who , it's quite obvious that there was an arrangement between both companies: Microsoft can fund the PSO2 localization project in exchange for SEGA utilizing and analyzing Microsoft's platform. The rest is now history. SEGA didn't wait because they desired to. For one reason or another, they could not bring PSO2 to buy meseta pso2 the west until Microsoft swooped in.


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By Weismart
Added Feb 3

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